



Technical details
Rigged to Epic skeleton with IK bones: YES
Vertex counts of characters: 96K Tris LOD0 main mesh, 4k Tris Cam_Eye
Custom animation included: 5 camera poses, along with 1 animBP and 2 blendspaces
Number of Materials and Material Instances: 2 Master materials, 7 instances
Number of Textures: 10 Including masks, micro-details.
Texture Resolutions: 4k main textures, 1k micro-details
Supported Development Platforms: Windows, Linux, Mac
Important/Additional Notes: Press "e" to open the cam cover when simulating.
Vertex counts of characters: 96K Tris LOD0 main mesh, 4k Tris Cam_Eye
Custom animation included: 5 camera poses, along with 1 animBP and 2 blendspaces
Number of Materials and Material Instances: 2 Master materials, 7 instances
Number of Textures: 10 Including masks, micro-details.
Texture Resolutions: 4k main textures, 1k micro-details
Supported Development Platforms: Windows, Linux, Mac
Important/Additional Notes: Press "e" to open the cam cover when simulating.
Compatibility
Supported Unreal Engine Versions
4.20 – 4.27 and 5.0 – 5.5
4.20 – 4.27 and 5.0 – 5.5
You must reply in thread to view hidden text or upgrade your account to always see hidden content.